One of the main challenges of developing a standalone modeling app is making sure it fits in with as many modeling and rendering pipelines. Getting a SpeedTree model into Autodesk's 3ds Max is a three step process. First , select or create a model in the SpeedTree Modeler. Second, export the model. Our first major update for SpeedTree Cinema featuring a number of The importer scripts for 3ds Max and Maya now support creating Arnold.
always export one file per frame otherwise it will load in the entire cache into RAM - export 3ds max v-ray settings and use the.